![]() ![]() ![]() Additionally, the metal flakes are randomly distributed and will match the specular reflection and color of the underlying Axalta paint material. The KeyShot exclusive set of Axalta paint materials now offer the possibility of adding metal flakes to the paint with new options for Flake Size and Flake Density. KeyShot 10 Caustics provide an unseen level of detail and accuracy. Read more about Rendering Caustics in KeyShot on the GPU. Additionally, caustics have been improved for smooth environment lighting and more consistent brightness. The new algorithm can handle thousands of lights, runs blazingly fast on the new NVIDIA RTX Ampere GPUs, and allows details and fine structures in the caustics to be seen in a fraction of the time, both up close and at a distance. Key new features include:Ī new caustic algorithm was developed for KeyShot 10 with additional refinement and speed improvements made in KeyShot 10.2. More details and examples of the new capabilities across KeyShot 10 are available at The entire list of features and improvements in KeyShot 10, along with information on how each feature works, is available in the KeyShot 10 What’s New Guide. The following highlights the top features in KeyShot 10.2. KeyShot 10.2 introduces features for Mesh Simplification and Metallic Flakes for Axalta Paint materials. Leading the new features is major improvements for caustics, a revamped Materials Library, a new touch-friendly Configurator style, and a new Mesh Simplification Tool, along with new import options and many other improvements across materials, user interface, and workflow capabilities. Across each of these, improvements in performance and usage have remained a priority. ![]() The updates with KeyShot 10.2 round out the focus with KeyShot 10 in the areas of materials, geometry, and workflow. We can't wait to see what you think and look forward even more to see what you create.Tustin, California, June 2nd, 2021 – Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, the first real-time ray tracing and global illumination program for 3D rendering and animation, today announced the release of KeyShot 10.2 with a group of new features and enhancements that bring more options and optimizations across capabilities introduced with KeyShot 10. KeyShot 7 HD for ZBrush and KeyShot 7 Pro for ZBrush may be purchased separately or with the ZBrush to KeyShot Bridge. Current users who purchased on or after November 25th, 2016 may upgrade for free and discounted upgrades available for both HD and Pro licenses. The new integration between KeyShot 7 and ZBrush 4R8 is available now in the Pixologic store. Ship sculpted in ZBrush, rendered in KeyShot by Matt Flesher Read more about the new features on the What's New page and in the What's New Guide. Also in KeyShot 7 Pro for ZBrush is Panoramic Camera creation and HDR output, along with VR Headset support for real-time and output rendering. ![]() Multiple lighting environments can be used for fast look dev while pro users gain access to Studios to create combination of materials, cameras and environments in one scene. Features like new materials, new procedurals, improved texture and label placement and 10 new render passes for render output. The new version of KeyShot 7 brings powerful new features to the 3D Artist workflow. It is truly impressive what artists can create with the new version of ZBrush 4R8 and now, along with the new features in KeyShot 7, what they will be able to light, texture and visualize. Ship sculpted in ZBrush, rendered in KeyShot by Joseph Drust ![]()
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